Make Low/High Poly

Make Low Poly

  1. Adds All selected Objects to a collection named "LOW"

  2. Creates A copy of all selected objects and adds them to a collapsed collection named "DATA"

  3. Appends "_low" Suffix to all selected Objects

  4. Creates a modifier stack per object including triangulating, Decimating and transferring face data from the original face normal's

Make High Poly

  • Adds All selected Objects to a collection named "HIGH"

  • Creates A copy of all selected objects and adds them to a collapsed collection named "DATA"

  • Appends "_high" Suffix to all selected Objects

  • Creates a modifier stack per object triangulating and transferring face data from the original face normal's

Normal Work Flow

  1. Ensure you have a set of meshes for Low and High Poly.

  2. Each Low Poly Mesh should have a corresponding High Poly Mesh.

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