Make Low/High Poly

Make Low Poly
Adds All selected Objects to a collection named "LOW"
Creates A copy of all selected objects and adds them to a collapsed collection named "DATA"
Appends "_low" Suffix to all selected Objects
Creates a modifier stack per object including triangulating, Decimating and transferring face data from the original face normal's
Make High Poly
Adds All selected Objects to a collection named "HIGH"
Creates A copy of all selected objects and adds them to a collapsed collection named "DATA"
Appends "_high" Suffix to all selected Objects
Creates a modifier stack per object triangulating and transferring face data from the original face normal's
Normal Work Flow
Ensure you have a set of meshes for Low and High Poly.
Each Low Poly Mesh should have a corresponding High Poly Mesh.
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